Yesterday's morning was swarming with unseen forces for which I didn't know all the rules. If this were a VRG I'd be frustrated at the lack of information and the unfairness of being the victim of the other players and I'd walk away.
But this is the Actual Reality Game and there are no "other" players besides us.
I dreamed about my sister's death, part of a night that was not very comfortable from start to end. It is true that every single fact in the dream concerning the events around her death was false. Talk about creating a virtual reality! But this virtual reality is not the game itself, which is an important difference. Besides, the dream wasn't about my sister; it was about my father.
Some of the youth in the confirmation class last night thought that the previous comment doesn't make sense. They are players in the Actual Reality Game and their observations of rational dissonance are small plays in the ARG. (I realized last Sunday that being personally greeted by some of the younger members is another part of the ARG that I've been missing.)
John Comenius is another player in the ARG and his observations of rational and social dissonance in the Labyrinth form a major play in the game. The adults who are reading his book jointly began another in their discussion of chapters 1-7. In the Actual Reality, a single move can take months to put into play and years to play out. Centuries, for the great players.
As I said, the night before all this was not the one I'd pick as Most Enjoyable of the Year. The game started getting better late in the afternoon when the middle chain ring on my bicycle got replaced followed by playing the game with the older players and then with the younger ones.
The game was still swarming with unseen forces but not so much unknown ones.